comesfrompain: (flexion)
PLAYER

NAME: Kuro
CONTACT: berserkerteacup @ plurk
OTHER CHARACTERS IN THE PINES: N/A


CHARACTER

NAME: Brock Rumlow
CANON: Marvel Cinematic Universe
CANON-POINT: Prior to the helicarrier crashing into the Triskelion, during his fight with Sam Wilson.


DOSSIER

HISTORY: You picked the wrong side, agent.

WHAT ARE YOUR CHARACTER'S STRENGTHS?:

Rumlow's greatest strength is his ability to dissemble. To shift into a role and become such an accomplished chameleon that not even the most skilled can see through his deception. Enhancing that is how easily he reads people. Every good spy needs to see through their opponent and figure out their motivations, feed into their beliefs and extract any information they might need. Even if that collection is largely passive, it's still evident in how seamlessly he melds himself to one organization while truly opposing it within another. Rumlow is a determined man, highly motivated and disciplined. He's professional until he doesn't need to be and his resolve with regards to the cause is paramount. His mind works quick, both on a tactical and strategic level. He'll do whatever it takes to further his goals without much in the way of moral quandaries.

WHAT ARE YOUR CHARACTER'S WEAKNESSES?:

While Rumlow would hardly consider them weaknesses, his callousness and general lack of compassion makes him a difficult man to get along with. Mix it up with a utilitarian perspective that gladly flirts with fascism and it turns Rumlow into the poster boy for the classic bully. Such an attitude can lead to cockiness, and while Rumlow tends towards caution in most cases, his arrogance can get the better of him, leading him to the most heinous of villainous crimes: monologuing.

WHAT EVENTS OR CIRCUMSTANCES IN YOUR CHARACTER'S PAST HAVE IMPACTED THEM THE MOST?:

For Rumlow, it's always been a life of conflict. From his youth, when he climbed the ranks of a small time gang to become its leader was his first step in a life of questionable allegiances. It was a rough life, but it taught him how to command, how to fight, and when to put someone else in the line of fire.

Once he got older, he was scouted by HYDRA and subsequently put through its rigors to become a fully fledged operative. HYDRA isn't known for its coddling approach, and the training hardened Rumlow well beyond his fledgling roots. He was turned into a weapon for the cause, though he was given far more rein to think for himself than your standard grunt.

In fact, his eventual placement as a double agent within SHIELD is certainly among the top most significant events in his life, a defining mission that offered unique challenge. Entrusted with keeping a cover on a team that consisted of one of the world's greatest spies and the world's greatest soldier, Rumlow had to be flawless. He couldn't slip for even a moment, had to keep his backstory perfectly in line. He managed to, at least, until protocol had to be broken, and he was granted permission to show his true colors.

The SHIELD agent facade was stripped away and the skull and tentacles of HYDRA were revealed. He betrayed his former teammates, those members of the Avengers that hadn't been in on the joke that their entire tactical team was made up of double agents. It was easy for him, because it wasn't personal. Rumlow was obeying orders, and if that meant he had to put a bullet in someone he once trusted to have his back, then he would do just that.

WHAT MOTIVATES YOUR CHARACTER?:

Rumlow is primarily motivated by loyalty. Whether it's to a cause, to a person, to HYDRA, his determination to carry out those directives is paramount. He has certain other vices, most of which get expressed through his job. He's got a sadistic streak, and the power that comes from his rank heavily inspires him. That ties into Rumlow's secondary motivation, which is control. He believes order only comes from pain, and thus, finds little in the way of limitations as to what he'll do to achieve the control he craves.

WHAT IMPRESSION DO OTHERS TEND TO HAVE OF YOUR CHARACTER?:

The benefit of being a spy is that it's easy to put on a personality that suits the company. While under the guise of a SHIELD agent, Rumlow wore a competent, though hardly stoic attitude. A bit snarky, but not overtly rude, Rumlow displayed a sort of bad boy persona, just enough to contrast the goodness of the STRIKE unit's commander. He doesn't seem particularly deep, nor profound, though it's clear that he understands the workings of the organization he's employed by all the same.

His true self isn't that different. Focused, intelligent, the guy who gets the job done, without complaint. The one who loves a fight, maybe even enjoys pulling the trigger more than necessary once he's gotten himself riled up. The passion he shows, that loyalty to HYDRA, is all too apparent once the veil is pulled away. It's then that Rumlow truly becomes striking.

IN WHAT WAYS DOES THAT IMPRESSION DIFFER FROM WHO YOUR CHARACTER REALLY IS?:

If Rumlow doesn't need to wear a fake persona, then he does little to obscure himself. Certainly, the greatest difference is how clever he really is, how calculating and deceptive. Just as he can play the tactical, reactive role that most know him for, he can also play for the long term. He's always crafting strategies to keep him on top of whatever scenario is set before him.

His history molds him far more than he'd ever share as well. HYDRA's methods of teaching leaving him with a very particular view of the world, Rumlow isn't easily shifted from them. The concept of loyalty too, shows stronger just beneath the surface. His is fierce, but hard won. You'll have to do more than impress him to earn it.

HOW DOES YOUR CHARACTER HANDLE CRISIS OR ADVERSITY?:

With professional skill. Rumlow has spent the greater portion of his life working in and out of special operations. Getting in the middle of a firefight is hardly uncommon, and dealing with casualties while still pressing for the mission objective is manageable. He's a trained killer, qualified on a number of weapons that he can utilize with brutal efficiency.

He's calm and concise, and very few combat situations would really throw him off. Even if the odds are stacked against him, Rumlow is the type to see it through to the end.

WHICH 5 THINGS WILL YOUR CHARACTER REMEMBER UPON ARRIVAL, AND WHY DID YOU CHOOSE THEM?:

1. He was assigned to the STRIKE unit of SHIELD. (He will not know he is a double agent for HYDRA.)
2. He knows about the SSR and the Howling Commandos.
3. He has been searching real hard for someone for a few days.
4. Public displays of affection make him very uncomfortable.
5. He knows how to handle a variety of firearms.

These memories have been chosen to give Rumlow a baseline for what sort of person he is and where he comes from without revealing the twist. The third and fourth memories are intended to add suspicion, inciting Rumlow to seek out truth. The fifth simply comes in handy.

IS THERE ANYTHING ELSE YOU FEEL WE NEED TO KNOW ABOUT YOUR CHARACTER?:




SKILLS, ABILITIES, & PHYSICAL WEAKNESSES:

Expert Tactician: Highly skilled strategist with extensive knowledge in warfare and military combatives.
Master Martial Artist: A formidable hand-to-hand combatant.
Expert Marksman: Extremely accurate sharpshooter.
Espionage: Capable of obscuring his identity from an entire spy organization.

Physical Weakness: He's only human.

INVENTORY:

- 1 tactical gear outfit
- 2 spare (full) magazines for a Sig Sauer P226

SAMPLES

PROSE-HEAVY: playing right down that thing's throat
DIALOGUE-HEAVY: no one wants lizard-brain. end up basking on rocks or whatever, eating bugs